Whats New

    BNR 4.0 Features:


    GUI Changes:

  • Changed Icons
  • Added Balloon tray Icon
  • Complete GUI redesign


    Feature Additions:
  • Added Internet Rendernode Support
     
  • Added Arbitrary frame range to custom scene types
  • Frame Checking when starting a scene is improved and faster
  • Added Group Collections - These can be used to create Collections of Groups
    This will give you the ability to select any rendernodes or groups for a render job.

     
  • Added LightWave Render Types with the ability to use the lw.cfg files from any LW Groups setup
     
  • Added RAM usage information during rendering
  • Added Print Screen feature (View->Print Screen)
  • Added LW Image reading from LW Objects
  • Added LW Image checking
  • Added LW Image Viewer (Double click on image name in Object tab)
  • Added LW Object Viewer (Double click on lwobject name in Object tab)
  • Added Frame Viewer to the Scene Properties
     
  • Split frame support for Horizontal and Vertical spliting (BNR3 supports horizontal)
  • Split frame support for most Image Types (BMP, JPG, PNG, TIF, TARGA)
    (BNR3 supports only Targa)
     
  • Reload Scene (ability to reload scene information)
  • Support for other command line renders
  • Support for Wake On Lan - Used to turn on/off RenderNode machines when not in use.
     
  • Added bnr_submit system:  Command line scene submit with XML file to setup to be used to add BNR support to any system (with Maya MEL and LW LScript)

    Added Support for LightWave exrTrader Image Filter
  • Added support for LightWave DStorm BufferSaver.p Image Filter

    Changes to current features:
  • Changed the location of the bnetnode.cfg and bcontrolx.cfg files.
    Now they are located in a 'Common' application directory.
    This will give the ability to have the BNR Client running on Machine without Admin rights required.
    "C:\Documents and Settings\All Users\Application Data\ButterflyNetRender\Client"
     
  • Added 'Frames per Render' and 'Verify Rendered Frame' to the (Start Scene Check)
     
 ButterflyNetRender 4.0 User Guide