Building a Render Farm:
This is a little beyond the remit of a document such as this. However there
follows an overview of the major components involved.
A render farm is a collection of machines that are used for rendering. In many
places Animation workstations are considered acceptable additions to a farm. The main components to consider in a farm are the render boxes, a file server
and the connection between the server and the render boxes. The more boxes you put on the farm. The better the connection between them and the server
needs to be otherwise a scene loading bottleneck will manifest when the render machines try to load the scene files. The final component that a farm needs is a
controller. In this instance the controller is BNR and under normal circumstances It would live on the server, out of the way. But there is no reason
why it couldn't live on one of the workstations instead.
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